# # HRS tourney settings. Settings based heavily on (and copied from) Xone HRS server. # RESOURCE_REPOSITORY_SERVER http://www.armanelgtron.tk/armagetronad/resource/ MAP_FILE nelg/ddmap/circlehrdeathcorners-0.1.0.aamap.xml SIZE_FACTOR 0 SP_SIZE_FACTOR 0 CYCLE_SPEED 22 CYCLE_SPEED_MAX 120 CYCLE_START_SPEED 19.0 CYCLE_SPEED_DECAY_BELOW .6 CYCLE_SPEED_DECAY_ABOVE .15 CYCLE_SOUND_SPEED 30 CYCLE_TURN_SPEED_FACTOR .98 CYCLE_RUBBER_TIMEBASED 1.0 CYCLE_RUBBER_MINADJUST .01 CYCLE_RUBBER_MINDISTANCE .009 CYCLE_RUBBER_MINDISTANCE_RESERVOIR .005 CYCLE_RUBBER_MINDISTANCE_UNPREPARED .005 CYCLE_RUBBER_MINDISTANCE_RATIO 0.0001 CYCLE_RUBBER_TIME 1.5 CYCLE_RUBBER_DELAY_BONUS 1.0 CYCLE_RUBBER_LEGACY 0 CYCLE_ACCEL 15 CYCLE_ACCEL_RIM 1 CYCLE_ACCEL_SELF 1.2 CYCLE_ACCEL_RIM 1.0 CYCLE_BRAKE 10 CYCLE_BRAKE_DEPLETE .7 CYCLE_BRAKE_REFILL 0.189 CYCLE_DELAY 0.04 CYCLE_DELAY_TIMEBASED 0 CYCLE_RUBBER 23 CYCLE_PING_RUBBER 4 CYCLE_RUBBER_WALL_SHRINK 1 CYCLE_INVULNERABLE_TIME 3 CYCLE_WALL_TIME 3 TEAM_MAX_PLAYERS 0 TEAMS_MAX 16 SCORE_WIN 10 SCORE_SUICIDE 0 SCORE_KILL 2 SCORE_DIE 0 SP_SCORE_WIN 1 LIMIT_SCORE 200 LIMIT_ROUNDS 10 LIMIT_TIME 30 SP_LIMIT_SCORE 10 SP_LIMIT_ROUNDS 15 SP_LIMIT_TIME 10 NUM_AIS 0 SP_NUM_AIS 1 SP_WALLS_STAY_UP_DELAY 1 WIN_ZONE_RANDOMNESS 0 WIN_ZONE_EXPANSION 0.001 WIN_ZONE_INITIAL_SIZE 1 WIN_ZONE_DEATHS 1 CYCLE_RUBBER_MALUS_TIME 25 SP_WALLS_LENGTH 400 SP_AI_IQ 100 WALLS_LENGTH 400 CYCLE_WALLS_LENGTH 400 WALLS_STAY_UP_DELAY 1 SHOT_THRESH .4 SHOT_DISCARD_TIME 0 SHOT_START_DIST 1.5 SHOT_VELOCITY_MULT 2.1 SHOT_RADIUS_MIN 0.7 SHOT_RADIUS_MAX 5.1 SHOT_ROT_MIN 10.0 SHOT_ROT_MAX 20.0 SHOT_EXPLOSION 0 SHOT_PENETRATE_WALLS 1 MEGA_SHOT_THRESH .85 MEGA_SHOT_MULT 0.41 MEGA_SHOT_DIR 3 MEGA_SHOT_EXPLOSION 1 SHOT_KILL_SELF 0 SHOT_KILL_VANISH 1 SHOT_SEEK_UPDATE_TIME 0.5 SHOT_WALL_BOUNCE 0 DEATH_SHOT 1 SELF_DESTRUCT 0 SELF_DESTRUCT_RADIUS 7.5 SELF_DESTRUCT_ROT 7 SELF_DESTRUCT_RISE 6 SELF_DESTRUCT_FALL 4 SELF_DESTRUCT_VANISH 1 ZOMBIE_ZONE_SPEED 60 WIN_ZONE_MIN_ROUND_TIME 240 ZONE_ALPHA_SERVER 1 DEDICATED_FPS 165